Monday 31 October 2011

Batman and Tintin





There is a new Batman Game 'Arkham City' being launched this week, as well as the new Tintin film coming out. This of course had me thinking about their roles as transmedia characters and why these comic book figures have survived for so long and still seem to have relevance.
I looked at the on-line promotional materials for the new Batman game and interestingly there was no gameplay, it was simply a series of images that were designed to reinforce what we already know of the character and the environment of Gotham city. The opening sound was of course the theme tune to the Batman movies, (not of course the "Da Da Da Da Da Da Da Da BATMAN!" one), but the Danny Elfman written theme from the 1989 Tim Burton film. http://www.hark.com/clips/rttkwddvls-batman-theme-song. Burton established the dark gritty feel of Gotham using both Frank Miller’s reinvention of the character and a nod to Fritz Lang’s Metropolis for the setting. The game keeps this dark lighting and in the clip there were further references to the settings of early James Whale Frankenstein movies, in particular the lightning flashes and operating tables.
Rocksteady's David Hego has explained that Arkham City's use of light and shadow and warm and cool lighting are used to direct a player's attention within the environment. He has had much to say about the stylised realism used to design the characters. He called the exaggerated features and realistic textures of the character models, especially that of the Joker, a kind of hyperrealism. He feels that hyperrealism also circumvents the problematic issue of the uncanny valley. (See my post of Monday, 29 November 2010, as well as http://www.guardian.co.uk/film/2011/oct/27/tintin-uncanny-valley-computer-graphics?INTCMP=SRCH a Guardian article on the problems with the new Tintin film, which I shall get back to). As Hego states, "One of the big advantages of the stylised realism was we were jumping across the uncanny valley… By making [the characters] so stylised, you can forget about uncanny valley because you accept that it's not real."
In some ways the game is a celebration of the Caped Crusader’s expansive mythology.
The main narrative of Arkham is a story based on the internal corruption of Gotham City which is portrayed as a type of disease, the Joker is slowly dying, internally corroded and we get the sense that everything is diseased and old. These are themes that Paul Dini (a long time Batman writer) has used several times before and of course Grant Morrison has been scripting Batman recently (Batman Incorporated) and has imported his unique take on conspiracy theories and double layering of realities. All of this seems perfectly suited to the current climate of economic depression and corruption within the global economy and banking systems.
It’s interesting to unpick why Batman (created in 1939) should still be relevant and Tintin, a character created in 1929 should be not quite so pertinent to life now. Both though have resilience as transmedia characters that has ensured that they are returned to over and over again.
The key to Batman’s cultural longevity is that perhaps the “devil has all the best tunes” and taps into deep archetypes, and holds together in one character several key concepts and archetypal psychological models that enable us to on the one hand have empathy with the roles he plays out and on the other accept his almost god like powers to overcome evil.
Perhaps it’s the 19th century where we need to look for the roots of these fictional beings. Both Batman and Tintin are detectives, they hark back to the classic model of Conan Doyle’s Sherlock Holmes who first appeared in 1887, but Tintin is more in the Alan Quatermain mould, a character developed by H. Rider Haggard in 1885, (Indiana Jones being a more recent reinvention of this) he is an adventurer inconceivable outside of a colonial or post-colonial setting.



Batman can be traced back to the 1886 novel by Stevenson, ‘Doctor Jekyll and Mr Hyde’ and Bram Stocker’s ‘Dracula’ of 1897.






These images are specters that haunt an evil society. The late 19th century was a time of heavy industrialization and it saw the rise of global capital, mass population transfer to city living, the evils of slums, downtrodden populations. In 1848 Marx had published the Communist manifesto, a manifesto that starts, “A spectre is haunting Europe” this spectre was a response to the evils of a capitalism that was then as now rampant and people’s fears were echoed in the shaping of new archetypes that could combat the dark forces they were confronted with. Science being on the one hand a potential savior, but on the other a means of destruction, this duality reflected in Mr Hyde’s horrific nature as the reverse of the scientifically minded Doctor Jekyll. The ability of scientific thinking to solve problems was a clear vindication of the Enlightenment project, (a project that was to be questioned by the Romantic movement) and paradoxically once again, just as science seemed to be the only real answer to the world’s problems a new dark territory opened out to us through the work of Freud and an awareness that our unconscious was shaping our supposedly ‘logical’ responses to life. This duality, the potential of science to solve problems, (the detective) and the awareness of the power of the unconscious (the vampire, the bat in the night, Mr Hyde) is what makes Batman so interesting. Perhaps there is not enough contradiction in Tintin’s make up to ensure his relevance to our lives under 21st century late Capitalism. Tintin is essentially only knowable as a comic book figure. His complexity lies in the relationship between Hergé's ‘ligne claire’ drawing style and the printed text. Batman on the other hand has had numerous writers and artists depict the character, Bob Kane as an artist and Bill Finger as a writer, never fixed his image beyond the initial concept which has morphed with the times. Tintin would not be Tintin without Hergé, hence the problems with the new Tintin film, but Batman is open to constant re-interpretation.
Both characters are tied to childhood, but in different ways. Batman will forever act out the night of witnessing the death of his parents, Tintin will never grow up. It’s only when we are happy supported children that we believe that we don’t need parents, because their support is such that they seem as natural as water is for fish to swim in, we can’t imagine the world without them. As we mature, there will be always a point of parental loss and we then have to make our own decisions about life and face the tragedy of our own drama. Perhaps this is why Batman’s early loss resonates with audiences as they get older and Tintin’s angst free life is more something for the child in us. Tintin’s fictional life is one that is essentially comedic, the action may be tense but it never descends into the dark, his soul is spotless, but Batman’s is dark and torn around the edges and is tragic.
Both characters have animal shamanistic elements. Tintin and Snowy come as a unit. An inseparable combination reminiscent of Philip Pullman’s dæmons. Batman is of course a ‘manbat’, he dresses as a shaman would, clothed in an animal costume designed to alter his persona and strike fear on his enemies. His bat animus (Jungian term) being a primary anthropomorphic archetype of the unconscious mind. In one comic thread Batman first learned of the powers of bats from ancient North American indian folklore, so it is not too far-fetched to assume that his writers have been very aware of the shamanistic links and play with them, Hergé of course never reflects on this relationship and Snowy is simply a very knowing dog.
Perhaps above all the fact that Batman is normal, (well as normal as an Olympic athlete is), means that we can see ourselves being able to do the things he does. This is often the flaw in Superman, who is very hard to relate to and therefore to defuse this films of Superman often have a comic element. Superman’s origins on a farm, don’t have the same relevance to us as an urban childhood. However I’m now drifting off the point so perhaps I better stop. It would be interesting to hear readers own views of these two releases.



The above image of a shaman is from Les Troyes Feres cave complex and is over 14,000 years old.

Monday 17 October 2011

A reminder that it is reading week next week

Level 5
Assessed tasks that should be on your blog by the end of the year.

1. A scanned in image of an annotated text.
2. Notes from seminars. If you didn’t attend seminars you can of course go to the contextual studies area of your DFGA Moodle and look for the lectures and other supporting information and texts. The more notes you have the better the mark.
3. A short review of a film or a film’s opening credits.
4. Notes taken from a theoretical text. (These could be notes taken from the Marshall McLuhan 'Medium is the Massage' reading) (Scan in or type up)
5. A mind map demonstrating how you developed aspects to a theoretical concept / idea.(Scan in)
6. A moving image analysis. (This could be stand alone or part of the essay)
7. Other work done that has helped you develop an essay. Such as notes made, practicing writing academically (for this you could use the set academic writing tasks in the essay writing handout such as how to triangulate or summarise), an introduction to the essay, examples of practicing correct Harvard referencing.
8. The essay itself which could include an image analysis, could demonstrate good academic writing, have a clear introduction, be Harvard referenced correctly etc. and as such it would evidence 7 and 8. However you could develop a higher mark for the portfolio by demonstrating the fact that you tried out things before writing the final thing. This is a good way of using drafts and ideas that perhaps don’t make it into the final essay to bolster your portfolio.

Additionality (i.e. ways of getting higher marks) can include personal reflections on theory/practice, responses or comments to what Garry Barker has posted to his blog or comments on other students' blogs. This demonstrates a commitment to the whole group learning.
You could also post about films that you have been to which could be commented upon and analysed, computer games you have played, books you have read, events you have been to etc. Basically anything that you have experienced or thought about that helps demonstrate that you are thinking contextually about your practice.

The actual essay has to be printed off and submitted to the contextual studies office separately.
The final blog which will act as your portfolio to be submitted for summative assessment. Submission Date:27/3/12
NB The final blog portfolio can include a revised version of the essay done in response to formative feedback.

What you should have so far (To get up to date by the end of reading week)
A thread on your blog with module code and title: OUDF205 Contextual and Theoretical Studies 2
A scanned image of an annotated text
Notes on sessions so far
(For extra points any notes taken in the general lecture programme for all students) Optional but can give additionality
A mind map demonstrating how you developed aspects to a theoretical concept / idea.(Scan in)


Level 4
What you should have by the end of reading week

A thread on your blog that identifies the module. (OUDF 104)
Notes taken in lectures (scanned in or typed up)
Notes taken in following seminars (scanned in or typed up)
Any record of further activity such as looking at modernist or post-modernist films and commenting on them.
The moving image analysis task which is available on Moodle.

Wednesday 12 October 2011

Leeds Film Festival and Thought Bubble


Big Man Japan Director:Hitoshi Matsumoto

Big Man Japan has been to Leeds before it's a hoot, dont miss its screening as part of the film festival.

It’s nearly time for the Leeds Film Festival again. This is an event so easy to miss out on. My suggestion is to go through the programme and be selective, if not you can get really lost as there is so much on offer. So, what am I going to prioritise?
Simply because I’m someone who spends a lot of time drawing narratives, the Thought Bubble event on the weekend of the 19th and 20th of November, is an event I won’t miss. http://thoughtbubblefestival.com/
It’s a chance to catch up on small press offerings and see if there are any people out there making comics that deal with subject matter outside the norm. Last year Darryl Cunningham http://darryl-cunningham.blogspot.com/ was a hidden star. His graphic novel ‘Psychiatric Tales’ is a brilliant series of observations made when he was working in a psychiatric ward. You can see his work on-line and it was his on-line presence that started to alert publishers that here was a major talent that needed publishing.



Darryl is a classic case of an artist experiencing the world and then processing it through his work. He demonstrates that all our experiences have potential to be source material for creative art. When I was giving a lecture the other day on comics I was thinking of Darryl when encouraging everyone to look at underground and independent press publications. The last thing the world of transmedia needs is yet another superhero, the gold dust in terms of character development is always hidden in the fantastic complexity of real life. Darryl’s latest work looks at science, a potentially boring subject elevated by his clear treatment and focus. Again not a subject you would normally associate with comic books, but that’s the point.


The other area I’m always interested in is the Fanomenon section. The Méliès d’Argent competition has a whole mix of shorts and odd things that are usually 70% rubbish but 30% are gems. I’m really looking forward to what could be a post-modern classic. The Last Screening by Achard, is a French film that is set in a little one-screen arthouse picture palace that plays Renoir’s ‘French Can-Can’ on loop. In between screenings the proprietor recites passages of dialogue with the patrons. But the screen is set for closure, so some of the proprietor’s more violent pastimes may have to be curbed. I’m told Achard’s film is out-and-out preposterous, a soulless essay that’s livened by a smattering of striking imagery and a few neat juxtapositions. Sounds good to me.


The Last Screening

I’m also intested in seeing ‘Mystics in Bali’ which is a 1981 Indonesian horror film directed by H. Tjut Djalil. The film revolves around the Balinese mythology of the leyak and was originally banned in Indonesia, but pirated copies found their way onto VHS first locally and then internationally. The film eventually gained cult status, particularly after the proliferation of the internet. The way this film has slowly become popular is a great example of accidental viral marketing.
There is also some classic Japanese horror; including a screening of one of the Ghost Cat films. The Ghost Cat story was first filmed in the silent era (1918) and the first Japanese talkie was Kazuo Mori's Ghost Cat & the Red Wall, (1938), so it has a long history and is comparable to Murnau’s Nosferatu which first aired in 1922.


Poster for Ghost Cat

I’ll be interested to see how many reviews get posted over the period. Getting to see films that position themselves outside of the normal conventions is another way of helping build up a wider range of visual references and it really helps when it comes to making decisions when you are looking through the camera lens and deciding how to frame and what to do with the lighting.

Saturday 8 October 2011

The Brothers Quay and Light Night



Friday night was light night in Leeds. In the basement of Leeds Town Hall was a wonderful exhibition of the work of the Brothers Quay. Any animation student, anyone thinking of using stop motion film techniques, anyone thinking about how to create sets for film and anyone who just wants to see some of the best creative imaginations working in this country should get there right now. The work is stunning.
Not only this but the Brothers Quay have been invited to come and play with the canvas that is Leeds, to create something that will alter the way we see the city, something people will remember as part of the myth of Leeds. They have proposed a large-scale work called ‘Overworlds & Underworlds’ which will place in May next year, and will explore the flow of people and water through the city. It’s hard to believe that Leeds has been brave enough to take the risk of letting their dark imaginations lose on the city. All praise whoever brokered this.



Since the late 1970s, the identical twins Stephen and Timothy Quay have made a unique contribution to stop-animation. Each Quay film is riveting, using attention to detail in sets and characterization to draw you into a strangely convincing other world. Look at their work through the lenses they embed in the side of their miniature sets, then experience how these images are animated to music and movement, evoking half-remembered dreams and long-suppressed childhood memories, fascinating and deeply unsettling in turn. Their films are often described as surreal, moody and macabre, representing a world frozen in time, full of cobwebs and dust, mirrors and strange machines. One of their best-known films, ‘Street of Crocodiles’ was adapted from a short story by Polish novelist, Bruno Schulz and selected by Terry Gilliam as one of the top 10 best animated films of all time. The set of Street of Crocodiles is on display in the ‘Dormitorium’ exhibition and when I went in they were screening some of their films too. In fact film critic Jonathan Romney included Street of Crocodiles in Sight and Sounds best 10 films of all time. They are that good. They also work on music videos. See His Name is Alive ‘We are still married’ and ‘Cant go wrong without you’. Because they work in such a classic style, I believe these videos are timeless, their own vision is so powerful, The Quay Brothers’ use of black and white and shadow is so intense that these music videos transcend the genre. Perhaps for music fans the work is too powerful and I know some find their work hard to take. However all the best art is difficult, in the case of the Brothers Quay they tap deeply into the dark side, but do it with exquisite craftsmanship, control of lighting and texture and a terrific knowledge of how to frame and pace an animation.



Check out their films in the collection, ‘Phantom Museums: The Short Films Of The Quay Brothers’.
Watch:
http://www.youtube.com/watch?v=L7u3lPcDh50

http://www.youtube.com/watch?v=AsMYOeOIZYE&feature=related

http://www.youtube.com/watch?v=2gIb0bTWj6w Street Of Crocodiles

Wednesday 5 October 2011

Those hats


The Fedora Hat

So why did I get interested in hats in my last blog post. At the core of this year’s contextual studies is transmedia theory and one aspect of this is the concept of migratory characters. Migratory characters need to be easily recognisable and in the game world of course scalable. Making a character identifiable when it’s only a half inch high is a tricky business and a good hat can do the job for you. Characters need to remain consistent over the course of their transmedia development, because narratives themselves change and will be less easy to recollect. Within prolonged engagement with a narrative, stories can begin to merge and become indistinguishable from each other, characters however are easier to identify and recall, especially if they have a good hat.
This indicates the importance of character in establishing audience engagement with a transmedia concept. It is the characters that remain a constant point of contact for the audience. Regardless of what is happening within story episodes on TV, plots in film or situations within games, the characters should be recognisable and familiar and therefore should help orient the audience within whatever aspect of the narrative they find themselves.
Perhaps each component of a transmedia story should be designed as canonical from the outset. Therefore a hat needs to signify this. Going back to the Indiana Jones model, his hat is a fedora and its wide brim means it’s not far off a cowboy hat. Early cowboy films established the hat as a way of distinguishing good from bad. White hats for the good guys, black for outlaws. Even the Lone Ranger had a white hat. These types of hats signified excitement, adventure, the outdoors etc. basically you wouldn’t wear a hat like that indoors. Most importantly though it made the protagonists easy to spot.
Jones’ hat belongs to a family of ‘hunter’ hats, such as Crocodile Dundee’s or the one Hugh Jackman wears to hunt vampires in Van Helsing. If you go on-line to buy a similar hat you end up having to go through stuff like the Bounty Hunter Outback collection, in fact you can even get Crocodile Dundee hats, this is text directly taken from the website:

“There’s something about a crocodile hunter hat that speaks of adventure and the great outdoors. The most famous wearer of this stylish yet practical form of headgear was of course Mick ‘Crocodile’ Dundee, and anyone choosing one now as their hat of choice risks comparison with the original croc hunter himself.”

It would appear that the hat can also signify a world. ‘A world’ that is a setting for any transmedia character is also important, is it big enough to be developed, would the audience want to spend time in it? These type of hats suggest big adventure worlds, so they work yet again. Besides being scalable, can these hat characters be watched as well as played? I suppose the issue here is can they be intellectualised for a passive audience (film/TV) and can they be actualized for an active audience? (Game player experience) Yet again yes to both things. Why does SuperMario wear a hat? (Sonic’s hair effectively becomes a hat).

So as you do I did a bit of research on Google, the Hero's Hat I now find out is a Vanity Item from the action-packed adventure game Terraria. It's part of the Hero Outfit, the other parts being the Hero's Shirt and Hero's Pants. You can even get an Archaeologist's Hat. To quote; “The Archaeologist's Hat is a Vanity Item that is dropped by Doctor Bones. It is the head slot component of the Archaeologist's Outfit. The outfit's appearance resembles the clothes of famous archeologist Indiana Jones. The Hat sometimes disappears when dropped by player; this is presumed to be a bug.”


The Archaeologist's Hat from Terraria

It’s all of course part of the hero’s journey and all heroes have their identifiable characteristics, Hercules had his Lion head, knights and Captain America have their helmets and Dick Tracy his yellow wide brim fedora, which takes me straight back to Indiana Jones. The fact is because of that hat we don’t need to explain where Indy came from, or show how he got embroiled in a conflict with the Nazis. It’s evident from the start that this is a man who goes on exciting adventures, that he has probably been on lots of similar adventures in the past, and is likely he will go on plenty more adventures in the future – perfect for Transmedia franchising.


Hercules


Dick Tracy